Thread for Items

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 Items
Nailah
6:45pm, November 18, 2003
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Okay. I was going to just make a long list of various weapons, but well that could get long. So, reply to this thread with the weapons that your character uses or that you want to have included within the chat for possible future use.

This not to say that everything listed will be allowed by the admin, but it will give them an idea of the type of hardware that is being carried around.

If you want, you can also list vehicles and I will see what I can do. All this information will appear on the chat's website and will be there for reference.


-Nailah
 
Takako Okuda
6:53pm, November 18, 2003
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hmmm... well, it's easy partly lol, and a list would be deadly hehe

so I'll take some of the work and would say:

complete Glock family
complete H&K family (military issue only for military units, so that nobody can run around with a G36C too easily)

Once I have a weapon, I will definitly take a Glock


Edited 12:55pm, November 18 by Takako Okuda, author.
 Guns. Lots of Guns.
Phoenix
10:53pm, November 18, 2003
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GP-25 Launcher- Tear Gas launcher in style, but it fires CBM Cartridges. CBM- ChloroBromo Methane. When inhaled by a human(Agent in human host)..the subject's lungs will fill with fluid and drown there on the spot.


Most of the family of grenades.


Bastion's arsenal:

2 .45 HK USP(match) pistol usually loaded with incendiary rounds, usually carries 6 replacement clips, 3 reloads in total. (UPDATE: 12 rounds a clip.)

2 .9MM Glock 18's, hollowpoint rounds. 4 replacement clips, 2 reloads in total.(UPDATE: 19 rounds a clip, selected fire)

2 punch daggers, about a footlong in length and diamond sharp. Melee weaponry.


In cases of bigger danger, Bastion will carry two MP5's, with incendiary rounds as well, 6 clips as well. Possibly grenades.


Phoenix's arsenal:

2 MP5X's(Lighter stock, two fisting goodness, baby!) hollowpoint bullets, 4 replacement clips.

1 SS Shotgun, 7 rounds carried with her.

2 .357 Magnums, 12 rounds carried(2 reloads; one for each gun)



Bastion will ride a black Suzuki Hayabusa 1300 on solo missions, whereas Phoenix will drive a black 1969 Dodge Charger 440 R/T, NOS Equipped, roll cage inside.


Edited 3:58am, December 18 by Phoenix, author.
 
Raiden
3:37am, November 19, 2003
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Hmm, most vehicles, cars, motorcycles, shouldn't be a real issue. Weapons? most firearms that I can think of shouldn't be either, as long as they're real hehe. I think Maybe there should be admin aproval on ANYTHING Else, but I dunno.. Might be wrong.
 The Historian
Professor Andrews
6:00am, November 20, 2003
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Two German Lugers with depleated Uranium rounds....
as well as a customized Rapier...



nothing too elaborate
 
Takako Okuda
9:27am, November 20, 2003
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depleted uranium in a handgun, isn't that a bit... pointless? sure, it works in 120mm cannons and 30mm gatlings, but well, those are calibers with a punch and an actual force behind the shot and a nice velocity, thus it's a nice impact round leaving the muzzle with a badass speed, fast enough to go through tank armour without an explosive to weld through... no handgun can compare to that... a regular AP round makes a lot more sense for a handgun, besides, it'd be a "bit" heavy, technically a regular handgun cartridge would have problems actually propelling it decently :P

Edited 3:33am, November 20 by Takako Okuda, author.
 meh
Professor Andrews
9:48am, November 20, 2003
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I'm a history professor, not a gun expert


okay they are armor piercing....
 Agents
Agent Muller
3:05pm, November 20, 2003
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Agents all carry a single .50 Action-Express Desert Eagle, 7 round clip with two extra clips for a total of 21 rounds. Agents are, however, able to use anything ranging from their fists to a fighter jet.

BTW, a .50AE will likely rip your arm off it it strikes you in the bone, please keep that in mind.

Edited 9:06am, November 20 by Agent Muller, author.
 
Nailah
7:01pm, November 20, 2003
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*thinks about that and winces.* Owie..
 
Takako Okuda
9:42pm, November 20, 2003
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I'd be more worried about a slow flying, conic ball of soft lead... that thing hits a bone? no bone anymore, it simply shatters it, result? amputation and, until then, badass traumatas of the area hehe
 
Impersonating Lante
3:16pm, November 21, 2003
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As of now, Lante carries:

2 Glock 20's with 5 clips of ammo for each (10 clips total)

When he will be freed, and then is jacked in:

Always carry the 2 Desert Eagles (thinking about having them engraved or something like that) depending on the mission clip number will vary.

He will also become proficient in the following and choose between them depending on the mission and what he feels like:

H&K G3 Rifle

M4A1 Carbine

FA-MAS

AK-103 (w/ granade launcher attachment, once again varies with mission)

M-79 "Thumper" Grenade Launcher (once again varies with mission)

"Jackhammer" Mk3A1 shogun (once again varies with mission)


Also armor wise, I am thinking his trademark coat seen in the avatar pic will be tailored armor. From the looks of it, the coat is a full length coat so it will protect everything except head, hands, and possibly feet.

Edited 6:59pm, November 25 by Impersonating Lante, author.
 Coming soon...
Rion
6:44am, November 27, 2003
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Okay, when I eventually get my character jacked into the Matrix, he'll be carrying a freakish amount of weapons. Stick with me here:

2 FN Five-Seven (5.7mm semi-automatic with a 20 round clip)
2 Sig Sauer P226 (9mm semi-automatic with a 15 round clip)
2 USP Tactical (9mm semi-automatic with a 15 round clip)
All of these pistols have 3 extra clips

Styer TMP (9mm SMG with a 30 round clip at 800 RPM)
2 extra clips

2 frag grenades
1 small block of c4
2 small daggers or knives

Phew, this is full battle dress. He'll mostly only go in with the first two if he thinks it'll be a safe mission.
Thanks
 Hey
Jonathan Carthwright
8:18pm, November 28, 2003
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Hey Rion, the Sig P229 fires .357 magnum rounds. Anyway, as of now, Jon carres a Colt 1911A1 .45 and a Katana.
When he gets unplugged and jacked in, he will carry all that follows.
Colt .45 x2 w/ lasersight (Hollowpoint rounds)
Desert Eagle (.357 Incindiary)
Katana
M14 ( .308 Acid Rounds)
Sawed-Off double-barreled shotgun (12 Gauge buckshot)
Light-Equipped USP (.45 w/ Lasersighting)

Jon can sometimes be seen riding around on an Aqua-colored Indian 440 for solo missions and driving a black Ford mustang GT for team missions.


Edited 2:20pm, November 28 by Jonathan Carthwright, author.
 Just a exercise in Logic
Bastion
7:34am, November 29, 2003
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Just a bit of a reminder....you carry too much artillery, and you're bogged down. That means you're Agent-bait, boys. The shit would clink and rattle, giving you away, thus bogging your team down. Think about that when you go loading up like a mini armory here.
 
Takako Okuda
9:58pm, November 30, 2003
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*wonders why people carry tons of weapons, but barely any ammo...*

but I can tell you about the Steyr TMP, used it once... crap gun, I hate it, the only decent army scale rifle from Steyr is the AUG, the rest sucks.

Edited 4:07pm, November 30 by Takako Okuda, author.
 
Rion
11:06pm, November 30, 2003
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Jon, the p229 can fire multiple types of ammo.
 My weapon
La Parka
8:37pm, December 13, 2003
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is a folded up chair.. oh yeah..no guns for good ol la parka

Edited 2:38pm, December 13 by La Parka, author.
 
Alexander
9:05pm, December 16, 2003
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4 blades designed to kill programs, especailly viruses
a multitude of daggers
a AMT V (.50 AE)
pretty much it...for now!

Edited 3:57pm, December 17 by Alexander, author.
 small point
Bird Keeper
8:00am, May 21, 2004
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Just a little note: The Desert Eagle, a truly powerful handgun, is actually meant to be held with two hands. Firing it in one without being REALY strong is going to toss your hand about. Heck, without training, just try shooting a .45 one handed. So I wonder why people would want two of them? Of course, since even rebels are able to bend physics to some degree, I guess this entire post can be ignored.
 weapons of choice.
Angelus
3:37am, May 22, 2004
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Various bladed weapons including bout not limited too throwing daggers, swords, axes, spears/lances,knives, etc.

Various Ranged weaponry including but not limited to:
Mini-wrist crossbows. Pistol-crossbows. Compound hunting crossbows, old skool crossbows. Compound bows. Old skool tension bows. poisoned needles launched from mini-crossbow. Shurikens/throwing daggers.

Edited 10:40pm, May 21 by Angelus, author.
 What a bastard
Fisher
6:24pm, October 07, 2005
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Fisher usually carries at least one Five-seveN with four spare clips and a combat knife on him, though when the mission calls for it he will carry an F2000 rifle with either a launcher or shotgun attachment under the barrel, ammo loadout appropriate to teh situation.
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