Thread for Settlements/locations in chat Summary

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 Settlements/locations in chat Summary
Annabella
8:27pm, April 02, 2018
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(check back later for list of locations, i'm working on This list so stay tuned for updates.)
Feel free to make your own locations but keep me informed (You can PM me on Discord or you can reply under this post.)
Tell me where you want them on the map (it's yet to be finished there's more islands and continents to come)
Location Icons have one of 2 font times. Dyslexe (for being crisp and clear) And Lucida Calligraphy (for being Fancy yet readable.)
The Icons can be no larger in height than 15pix high this is to keep line spacing in check..

We have 5 kinds of locations in the chat.
Public = Anyone can use at any time
Semi public = Owner's permission needed to use or do anything to the location
Private = The Owner's presence Or faction leader/members are needed to be online to use Location
Sub Location = Locations with in Locations (i.e. a park)
Unspecified RP Locations = Locations that have no specified area (i.e. time travel)


Main locations

Main area = Is the central most an most common meeting ground, as well as pretty much almost always everything happening. the Main area is a clearing in the middle of a Forest that has just about every type of tree you can think of growing in it. It Borders the south west side of the lake, over looking the mountains on the north side of the lake.

THE Lake = The grate lake, also known as dragons lake or just a really big lake. is the biggest body of fresh water in the chat verse, it has a number of hot springs that run into it as well as a good number of normal everyday fresh water streams. just barely viable from the land is an island in the middle of the lake with a small settlement on it.

Beach = the Beach is pretty much a randomly generated location, is most often your typical everyday summer beach that people like to use once and a while.

Forest = Made up of just about any kind of tree you can think of at the time you are RPing many residents have their homes sit up within the forest, however it's probably the single most destroyed location next to the main area, always rebuilding or being rebuilt, you can pretty much grantee if you burned something down a day ago, it wont be there when you come back unless you yourself RP it as such.

Mountains = The mountains is a location used to describe the spine of the chats world. there is a cluster of mountains to the north side of the lake, the rest tends to be hidden by forest, the mountains pretty much split the chat map in half from once side to the other with a number of hidden settlements hidden among them.

Elven forest = The elven forest borders Start from Eryn Lasgalen several miles north west of Kalaman to it's centre point of Hithureryn that then leads on to another hidden location known as Ivy's forest, this area of forest is kept by Dryads and other fey folk, like all elven forests the plants and all life within have a mystical life of there own. This is the same forest you will find the elven cities in. beware not to harm the trees or any other form of life or spill blood within the forest for the plants them selves will fight back unless kept in check by their elven wardens.



Cities/Forts/Towns/Villages/settlements



Location name: Silmataurea. (Starlit woods) [elven city]
Info: Located in the forest area of Hithureryn, Silmataurea is the main settlement of Wood Elves
* housing, grocery, Amour & weapons smiths, Healing facilities, and many other things.
Races found: Predominately Wood elves, Grey Elves, High Elves & Moon Elves with the odd Drow elf here and there.
Status: Cursed at this time (UN-usable at this time)
Location type: Semi public

Location name: Dolltaur [elven city]
Info: Located in the forest area of Eryn Lasgalen, Dolltaur is main settlement of Grey Elves
* housing, grocery, Amour & weapons smiths, Healing facilities, and many other things.
Races found: Predominately Grey Elves with the odd High Elves, Wood elves and maybe the odd Moon Elf.
Status: Active
Location type: Semi public

Location name: Islands of the Sea elves
Info: A group of small sea ports for ships on a group of islands, normally the ships have Sea elf crews.
* Trading
Races found: Sea elves, and migrant traders of other races.
Status: Active
Location type: Semi public


Location name: Fort of Kalaman
Info: The main settlement of Britanians', surrounded by a clearing known as Kalaman Field.
* housing, grocery, Temple, Amour & weapons smiths,facilities, Work and other such things.
Races found: Mostly Britanians with the odd furry and other visitor to the fort.
Status: Active
Location type: Semi public

Location name:Ki-Saki City Formally known as Kai-saki
Info: a peaceful Japanese style Human settlement lad by a hanyou (half demon)
* Amour & weapons smiths housing, work, Inns, Rogues, Bounty hunters and facilities that come with small citys.(growing rapidly) large trade market including blackmarket.
Races found: 80% human.20% Demon kind.
Status: Active
Location type: Semi public

Location name: Lonewolf City (Aka Silver myst Vally)
Info: Located in a hidden vally in the desert regain This is the main residence of the lonewolf Clan this place is hidden from outsiders. The residence of this location are highly secretive about the goings on with in this location, and they shield it from being spied on even from space. The mountain ranges that shield the city have became home to dragons. The lonewolf clan is known to be a very high tech lot, but they very rarely bring that tech out into the lower tech outside world unless there is a real need to do so. That technology is also been made tamper proof as well as impossible to replicate due to a number of careful safe guards the makers of the technology place onto their devices. IF they did not give it to you to use it will self district. If you tamper with it with out the fully willing cooperation of the smith/engineer who made it, it will self destruct. There is no if's and's or but's This is to stop technology from harming the more medieval style tech level outside of the city and to just stop people copying it directly.
* housing, grocery, and many other facilities.
Races found: Ancients/Animorphs. (Lonewolf Clan)
Status: Active
Location type: Privet (Owners presence Required)


Location name: Oak Village & Oak Village inn
Info :A settlement built into the giant oak that resides in the the central main area. It is located on the edge of the clearing on the banks of THE lake.
* housing, grocery, Inns, and facilities.
Races found: Mostly furry but all manor of creatures can be found living there.
Status: Active
Location type: Public

Location name: Knothole Village
Info: This hidden settlement Is one of main hide outs the sonic gang. Located on the south side of the main land.
* housing, grocery, and facilities.
Races found: Furry. (Mobian)
Status: Active
Location type: Public

Location name: Scrap Brain
Info: Another Sonic universe location, This one is a feline city
* housing, grocery, and facilities.
Races found: Cats and badgers.
Status: Active
Location type: Public

Location name: Mystic Isles (also known as Floating island)
Info: A cluster of floating islands somewhere off the mainland. While it is marked as being south on the map this set of small islands is ever on the move so is never really in one location.
* Spars, housing and facilities.
Races found: Furry Echinda's
Status: Active
Location type: Public

Location name: Waterdeep
Info: Trading city found on the east coat line due east of Ki-saki
* Amour & weapons smiths, Rouges, Bounty hunters and slave trade, Boats and all the other Facilities that come with sea ports.
Races found: 90% human the rest is mixed.
Status: Active
Location type: Public

Location name: Dwarf requiem
Info: The dwarven settlement in the mountains North west of Silmataurea. It is a somewhat hard to find location owing to the fact it's entrance looks like any other cave in the mountains.
* Mining, Amour & weapons smiths, housing, grocery, and facilities.
Races found: Dwarfs.
Status: Active
Location type: Public



Edited 4:38pm, May 03, 2018 by Annabella, author.
 Underdark! (all these places come under the underdark local icon)
Annabella
9:21pm, April 02, 2018
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Underdark is not a single, continuous cavern system, and even places on the same level may not connetc to each other. The existence of Underdark settlements beneath Waterdeep and Raven's Bluff, for example, does not mean that it is possible to travel from one city to the other underground. In fact, the Underdark consists of a number of discrete domains. A domain is simply a collection of Underdark locales among which underground travel is reasonably easy. In other words, an Underdark domain is something like a large island on the surface, where travel is possible all over the island without having to set out to sea.
There are seven major domains, a dozen or so minor ones, and hundreds of otherwise isolate locales that don't appear to connect to any other Underdark networks. The seven most prominent domains are listed below, along with settlements and sites of interest which reside within their borders.

All Drow City's have a slave trade, as do Gray Dawves, Ilithids and most other underdark races. However that said Deep gnones do not deal in slaves EVER

Beneath the mighty desert of Anauroch lie the Buried Realms, the demesnes of the unspeakable phaerimm. Because the Buried Realms are situated below the ruins of ancient Netheril and its daughter states, they contain many Netherese ruins. The presence of the phaerimm, however, prevents most fortune-seekers from venturing into this portion of the Underdark, and very little is known of any particular sites or cities here.

Settlements

* Ooltul (Small City, Beholder; Upperdark)
* Xun'Qoroth (Metroplis*, Beholder; Upperdark)
o Aixlintar
o Ginsunlix
o Qintaroth
o Viksanmaq
o Xunqaq

Sites

* Mines of Tethyamar
* Tomb Tapper Tomb

The Darklands
In the center of Faerun, beneath the Dragon Coast and portions of the Orsraun Mountains and Turmish, lie the Darklands. This immense domain stretches from Cairnheim(the realm of the Dodkong) in the west to the foul warrens of Traaskl Thorog beneath Chessenta in the east. The most powerful city of the Darklands hasdlong been the great duergar city of Dunspeirrin, but the gray dwarves control only a small portion of this sprawling Underdark domain.

Settlements

* Cairnheim (Village, Stone Giant; Upperdark)
* Drik Hargunen (Large City, Duergar; Upperdark)
* Dunspeirrin (Metropolis, Duergar; Middledark)
* Dupapn (Village, Aboleth; Lowerdark)
* Looblishar (Small Town, Kuo-toa; Middledark)
* Oryndoll (Metropolis, Illithid; Lowerdark)

Sites

* Cloakerhaven (Lowerdark)
* Giant's Chalice (Lowerdark)
* Traaskl Thorog (Middledark)

The Deep Wastes


East of the Buried Realms lies the small domain known as the Deep Wastes, this runs beneath the Dalelands and the Moonsea. Sparsely populated and largely wild, the Deep Wastes are home to the now-ruined drow city of Maerimydra, which once held Shadowdale as a conquered surface land, the Deep Wastes extent as far as the Earthspur Mountains beneath the Vast. Few easy access points exist, however, so large portions of the domain are poorly explored.

Settlements

* Blessed Seahaven (Small Town, Kuo-toa; Lowerdark)
* Brikklext (Hamlet, Goblinoid; Upperdark)

Sites

* Kuragolomsh (Middledark)
* Lorosfyr (Lowerdark)
* Maerimydra (Middledark)

The Earthroot
Far to the east, below the plateau of Thay and the towering rampart of the Sunrise Mountains, lies the vast domain known as the Earthroot. Very little is known about this domain, and since it lies beneath the Unapproachable East, few western folk ever even learn of its existence. The Earthroot is home to most of the drow city of Undrek'Thoz, as well as the duergar realm of Fraaszummdin. In its northerly reaches, it is a frigid area containing numerous ice formations and caves. Its southern portions extend out beneath Raurin, the Dust Desert. Some of the most ancient civilizations of Faerun rose above this portion of the Underdark, and many secrets from the lost empires of Nar, Raumathar, and Imaskar lurk within its unknown reaches. The greatest and best-kept of these secrets is the realm of Deep Imaskar itself, which lies below the Endless Wastes in the easternmost portion of the Earthroot.

Settlements

* Deep Imaskar (Metropolis, Deep Imaskari; Lowerdark)
* Fraaszummdin (Large Town, Duergar; Middledark)
* Sphur Upra (Large City, Gloaming; Middledark)
* Undrek'Thoz (Metropolis, Drow; Middledark)

Sites

* The Boneyard (Middledark)

The Glimmersea
Below the Sea of Fallen Stars lies a vast Underdark ocean called the Glimmersea, or sometimes the Sea of Starry Night. The Glimmersea lies 20 miles below the floor of the Sea of Fallen Stars. Its horizontal area overlaps that of the surface ocean for most of its extent, although the Glimmersea extends under some of the land surrounding the Sea of Fallen Stars, such as Altumbel and Aglarond. Similarly, certain portions of the Sea of Fallen Stars, such as the Easting Reach, have not arm of the Glimmersea beneath them. The Glimmersea's waters fill dozens of immense vaults. This waterway is noted for a number of spectacular ribbon-cascades that extend down into it from the cavern ceilings, thousands of feet overhead. In some of the Glimmersea's chambers, luminescent rocks in the ceiling glow like stars in a surface-world night, striking perfect reflections from the still waters of the sea's surface. This effect gives travelers the illusion of sailing amid a sea of stars. Despite its great beauty, few travelers cross the Glimmersea. Several powerful aboleth cities lurk within its starry depths, and in the shallows stand numerous kuo-toa and sahuagin outposts.

Settlements

Sites

* Holy Mother Cauldron (Lowerdark)

Great Bhaerynden
In the south-central portion of Faerun, below the endless plains of the Shaar, lies the homeland of not one but two Underdark races--Bhaerynden, the great caverns of the south. The first great homeland of the dwarves, Bhaerynden was conquered and occupied long ago by the drow when they first descended into the Underdark. The drow named their new realm Telantiwar, but their kingdom did not last. For some reason that has been forgotten in the intervening centuries, the grat vaults that made up the heart of Telantiwar collapsed, crushing a dozen drow cities and creating the Great Rift in the process. Although the cavern that housed Bhaerynden no longer exists, it was only part of a sprawling network of caves and deep delvings. The gold dwarves now hold the Rift and many of the caverns surrounding it, but several powerful drow cities remain in this vicinity, including Guallidurth, Llurth Dreir, and Tlindhet.

Settlements

* Deepburrow (Small City, Halfling; Upperdark)
* Earth's End (Small Town, Earth Genasi; Lowerdark)
* Fluvenilstra (Small City, Slyth; Lowerdark)
* Llurth Dreir (Metropolis, Drow; Middledark)
* T'lindhet (Drow; Middledark)

Sites

* The Great Rift (Upperdark)

The Northdark
North and east of Waterdeep lays a large and notorious domain called the Northdark. Many of the Underdark's most famous realms lie in this area, including the ruined svirfneblin city of Blingdenstone, the duergar Deepkingdom of Gracklstugh, and Menzoberranzan, City of Spiders. The Northdark is also home to the wreckage of numerous ancient realms, such as Ammarindar, Delzoun, and Netheril (this last one in the form of Skullport). The Buried Realms lie quite near it to the east--in fact, the Northdark meets the Buried Realms beneath the ruins of Ascore. Countless orc-holds, troll-caves, and giant-delvings also lie buried beneath the Spine of the World to the north.

Settlements

* Ch'Chitl (Small Town, Illithid; Lowerdark)
* Eryndlyn (Metropolis, Drow; Middledark)
* Gracklstugh (Metropolis, Duergar; Middledark)
* Menzoberranzan (Metropolis, Drow; Upperdark)
* Reeshov (Small Town, Grimlock; Lowerdark)
* Yathchol (Village, Chitine; Middledark)

Sites

* Ammarindar (Upperdark)
* Araumycos (Upperdark)
* Blingdenstone (Upperdark)
* Chaulssin (Middledark)
* Ched Nasad (Middledark)
* The Darklake (Middledark)
* Dead Dragon Gorge (Middledark)
* Dolblunde (Upperdark)
* The Fardrimm (Upperdark)
* The Labyrinth (Upperdark and Middledark)
* Mantol-Derith (Middledark)
* Nuur Throth (Lowerdark)
* The Sharnlands (Lowerdark)
* The Wormwrithings (Upperdark)

Old Shanatar
Extending for hundreds of miles beneath Amn, Tethyr, and Calimshan, Old Shanatar was once home to the powerful dwarven realm of Deep Shanatar. Only one of Deep Shanatar's eight kingdoms still stands today; the others have fallen to drow, mind flayers, and duergar. Of the major domains, Old Shanatar contains the most artificial delvings, hall, and passages, including works of tremendous scale. Old Shanater, like the Northdark, has been reasonably well explored.

Settlements

* Gatchorof (Hamlet, Githyanki; Middledark)
* Guallidurth (Metropolis, Drow; Middledark)
* Iltkazar (Small City, Shield Dwarf; Upperdark)
* Oaxaptupa (Large Town, Stinger; Upperdark)
* Rringlor Noroth (Large Town, Cloaker; Upperdark)
* Sloopdilmonpolop (Small City, Kuo-toa; Middledark)

Sites

* Deep Shanatar (Upperdark)
o Barakuir
o Drakkalor
o Holorarar
o Korolnor
o Sondarr
o Torglor
o Ultoksamrin
o Xothaerin
* Dhalnadar Span (Upperdark)
* Lake of Radiant Mists (Upperdark)
* Rift of Dhalnadar (Upperdark)
* Rrinnoroth (Upperdark)
* The Spider Stalkings (Upperdark)

Other Domain Sites and Cities

Oghrann
[ Upperdark of the Plains of Tun ]

Sshamath, the City of Dark Weavings
(Metropolis, Drow; Middledark)
[ Beneath the Far Hills ]

Throrgar, the Shrieking Abyss
[ Lowerdark of Chionthar ]


Edited 9:34pm, April 02, 2018 by Annabella, author.
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