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 Stage Two EDITED!
The Storyteller
10:52pm, January 29, 2015
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EDIT: DO NOT use the random encounter table until I do the kick off scene on Feb 2nd.


This is a Room-Wide event, beginning on Monday, February 2nd in the evening sometime (Pacific Time), and likely running the length of the month, at which time I will run a final scene.

There will be a big kickoff post and scene, and at that point, posted in this thread will be a random encounter table, with a difficulty slider from -4 to +4 just so we keep using /xball

At that point ANY GM and at least two players can run through these random encounters. These encounters MUST be randomly rolled in the room.

For the encounters please brace any game mechanics in [ ] so that when I go over the logs to track EXP, I can see how it was done.

I will post what the Minor, Moderate, Major and Taken Out consequences are these fights, so that will be clear, but unless a player wants a quick 'out' for a character they're not getting into, permanent death isn't going to be one of the consequences, thanks to a certain Goddess.

Realize these fights are only scaled by the FATE Dice you roll, so your freshmen may be fighting stuff meant for seniors if you roll that way.

EXP is going to be earned by the length of the fights as well as the results, so fighting hard and losing may be as good in EXP as dominating an easy fight.

All student PCs must participate in at least one fight, and no more than two PCs per player can be in a single fight. Teacher Participation is optional.

I will reward some blanket 'loose' EXP for anyone who GMs a fight, to be applied to any of that player's PCS.

Stage Two is to get everyone more familiar with the FAE combat system, so let loose and have fun with it.


Reply to this thread with your GM handle if you are interested in GMing. Note: I am not going to penalize if you don't quite get the rules, but do expect me to send you corrections via PM so you can do better in the future.


Random Encounter Table for Stage Two (Roll /xball)
-4: Zurg's Grubs (Special Consequences 1)
-3: Zurg's Brain Pods (Special Consequences 2)
-2: Human Looters
-1: Small RoboForce Scout Group
+0: Standard RoboForce Attack Group -OR- Solo CIPHER Peon with Pokemon -OR- NuTechyo arc mook
+1: RoboForce Attack Group lead by a HeavyBot -OR- CIPHER attack group -OR- Rare Hunter
+2: Large RoboForce Attack Group
+3: Any 3 of the above
+4: Mid Boss Battle (CIPHER/RARE) -OR- Encounter with Zurg and some of his minions.

Look for the Enemies Thread for the Stats on these.

Edited 5:22am, February 02, 2015 by The Storyteller, author.
 
Elly
10:56pm, January 29, 2015
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I am interested in GMing :D
 
Hugo
11:07pm, January 29, 2015
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GM'ing also for this.
 
Tarantula
11:09pm, January 29, 2015
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I'd be cool with GMing.
 
Big Cheesy
4:55am, February 01, 2015
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What the heck, I can take a stab at it.
 
Evan
8:07pm, February 05, 2015
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Tentative interest.
 
Skir
12:36am, February 08, 2015
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I'm up for a GMing spot
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