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T 10:55pm, April 29, 2005 [Edit] [Delete] | In the Megaman X RPG chat, certain characters have special abilities that can be obtained by defeating them in battle. When a character is defeated, the victor can take the weapon chip from the loser, and return to a proper weapon crafter (Maverick Hunters need only to return to the base for this to happen) and the weapon crafter will modifiy the victor's weapon systems to be able to handle the new weapon.
Characters can only have four special weapons uploaded to their systems at one time. If your character wishes to use a new ability, they must remove one of the special abilities to make room for another. Characters can store weapons data of old abilities in computer cores so they can use them again later, or the character can simply delete the old data from their systems, however, once this is done, they cannot ever use the ability again, unless they defeat the original weapon user again, provided they are still active.
When a character is to gain a new ability, be sure to talk to the RPer of the character who was defeated to know what kind of ability you will be getting and how it works.
Special abilities fall under three main sections:
Beam Weapons - Abilities are applied to the user's weapons, usually adding a new type of blade the character can use.
Buster/Handgun Weapons - Abilities used through the cannon or handgun allows them to fire new types of weapons.
Personal Enhancements - These special abilities allow the user to activate a personal enhancement for a limited time that grants them a new skill.
Buster and Personal Enhancements can only be used for a limited amount of times before the systems have to be recharged. Beam weapons can be used without worry of recharging.
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