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| Index | New Thread | Reply | Close | Stick | Delete | | The Unseelie Accords |
The Narrator 2:46am, May 03, 2015 [Edit] [Delete] | The Unseelie Accords are a set of agreements (like the Geneva Conventions) that govern behavior between its signatories, who are the major powers of the magical world. The Accords include protocols for etiquette, hospitality, formal duels, and neutral ground, among other things. They were instigated by Queen Mab.
The following are known portions of the Accords.
There is no spirit of the law, only its letter.
Beings have license to deliver and receive messages, and to have safe passage granted them so long as they do not instigate violence.
Part of a pledge of safe passage or conduct is the promise not to drug any directly offered food or drink. If it is targeted at a group, rather than a specific individual, however, then it is acceptable.
If a member of the Accords is killed by another member of the Accords, one who has close relations to the deceased can demand a weregild in compensation for their death.
Should a member of one faction wrong another faction, the aggrieved party has the right to challenge their enemy to single combat:
The organisations that represent the duelers pick an emissary from the list of neutral emissaries.
The chosen emissary decides on a list of available weapons, such as magic or will.
The challenged picks the weapons, and the challenger picks the time and location.
The available weapons are not necessarily restricted to those usable by both parties. If the challenger can't use the weapon the challenged chose, they can force the challenged to take their second choice.
Each party must have a second.
The seconds collaborate with the emissary to work out the terms of the duel.
Certain places can be signed on as Accorded Neutral Territory. This means that signatories of the Accords do not start any conflict on the premises, and are bound by their honor to take any fights outside.
An individual can sign onto the Accords as a freeholding lord. The signatory is entitled to rights under the Accords, such as right of challenge.
To be signed on, the potential signatory must have three current members of the Accords vouch for them.
More to follow... |
| The Purpose of the Accords |
The Narrator 9:58pm, May 08, 2015 [Edit] [Delete] | All supernatural factions observe the rules of interaction laid out in the Unseelie Accords. Devised by Queen Mab of the Winter Court of Faerie, the Accords are a cross between the Magna Carta and the Geneva Conventions for the various supernatural factions.
The Accords recognize major magical factions as independent political entities (or “nations”) with the right to defend, protect, and avenge their members. “Freeholding Lords” are also recognized: entities of power that do not necessarily represent an entire kind, just themselves and their supporters.
The Accords lay out an important concept: magical nations are responsible for policing their own. If they don’t do this, and let their people run willy-nilly, these activities can become a lawful grievance to another nation—even up to a justification for war. The Accords also lay out other rules concerning such topics as the treatment of prisoners (though the rules do little if anything to protect them), setting prices on ransoms or prisoner exchanges, laying out procedures for negotiations between hostile supernatural nations, the establishment of neutral ground, rules of engagement and territory, a basis for diplomacy, and so on.
Most importantly, the Accords establish several hard and fast rules that provide ancient (Old World) customs of hospitality and honor with the force of law. If any two things are regarded as concrete by the supernatural nations, they are: 1) the binding power of sworn oaths; and 2) the obligation of a host to offer aid, comfort, and protection to his guests.
The Accords recognize that it is mutually profitable for the supernatural nations to avoid overt or large-scale conflicts; indeed, they provide a means of settling disputes between rival nations by means of a trial of champions— based on the Code Duello—presided over by a “neutral" mediator. Any member of any nation can be asked to be a mediator, but the choice must be mutually accepted.
All in all, the Accords are extremely complex, and applying them generally leads to a lot of arguing rather than actually solving any problems (it is likely that this is what Mab intended). They do work, however—conflicts are often defused by the lengthy legal discussions. The Accords are supported by all sides, mainly in order to keep things from getting worse than they already are. |
| Unseelie Signatories |
The Narrator 5:21am, May 09, 2015 [Edit] [Delete] | A growing list, to be added on in perpetuity for those who have signed on as either nations in their own right, or freeholding lords. Those who signed gain the full protection and immunity the rules proclaim, but are also subjected to its laws. Non-signed figures are open game for all the signed factions.
GM Note: Unless you're playing a specific faction of one particular race and so forth, assume they fall under these categories in one way or another. Example: Mages of Akashic Brotherhood or the Clan Ventrue of vampires would be allied most likely with the White Council or the Red Court, to name an example.
-The White Council of Wizards and Witches(Worldwide)
-The Ministries of Magic(Worldwide)
-The Mages Association(Great Britain: Clocktower, Egypt: Atlas Academy, The Sea of Astray)
- Wolfram & Hart's law firm(Worldwide)
-The White Court of Vampires(Italy)
-The Red Court of Vampires(Spain)
-The Black Court of Vampires(Romania)
-The Jade Court of Vampires(Far East)
- The Khan(China)
- Coyote(Las Vegas)
- Johnny Marcone(Chicago)
- Jackie Estacado(New York City)
- The Summer Court of Fae
- The Winter Court of Fae
- Conner MacLeod
- The Church(Rome)
- Anung Nu Rama(America)
- The Watchers(Worldwide)
- The Deadites(Worldwide)
- Alucard(Great Britain)
- Lo Pan(Chinatown, Chicago)
- Lord Raiden(China)
- Torchwood(Branches include UNIT and the Royal Protestant Knights. Great Britain)
- Lady Inari(Japan)
- The Initiative(Worldwide)
- Fabletown(New York City)
- The Foot Clan(Japan)
- The Barians(New York City)
GM NOTE: Feel free to add on more. |
| Additional signatories |
Faith The Vampire Slayer 4:10pm, April 10, 2017 [Edit] [Delete] | Skinner Sweet (freeholding lord)
Buffy Summers (represents the slayer nation) |
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