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 Heroic Spirits
The Narrator
9:57am, May 20, 2015
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My will shall create thy body. And thy sword shalt shape my destiny! Abiding by the summons of the Holy Grail, if thou dost accede to this will and reason, answer me!


I hereby swear to be the Black Hand. The Angel of Death that plagues the Wicked in the eternal realm!


Clad in shadows, thou who art one with them. A thousand and one tribulations and trials threaten as we walk the path, you and I! Come forth, Thief of Wonders!


-Stanza to summon Servant Assassin.





NAME: Ala ad-Dinn



CLASS : Assassin



ORIGIN: 1001 Arabian Nights. Grimm Wars Universe. Nasuverse.



ALIGNMENT: Lawful Evil



STRENGTH: B



ENDURANCE: E



AGILITY: A



MAGICAL ENERGY: C



LUCK: E



NOBLE PHANTASM: NA



Skills


Throwing(Daggers): B Rank. The ability to throw daggers faster than bullets.


Battle Continuation: Rank C. The Ability to stay alive, despite fatal blows on the verge of death.


Independent Action: Rank A. Can remain in this world for a week even after losing his Master. However, to use Noble Phantasms of great prana consumption, back up from the Master is necessary. In life, Assassin was one used to relying on his own person and when his troubles began, such a mindset became a necessity.



Presence Concealment: Rank A+. The capacity to hide one's presence as a Servant. It is a common skill to the Assassin class.


Noble Phantasm's


Cave of Wonders: A reality marble based on the mystic vault where in life, Assassin stole the lamp. Within, he can replicate every trap and obstacle that he has overcome and use the surroundings in stealth as well as offense. All traps are ranked from C-A at random.


Zabaniya(The Black Angel): Teleports him directly behind his enemy target, despite magical and/or physical defense for a killing blow.


Abdul Mani(Servant of the Defender): A scimitar that Assassin wielded in life, The serrated edge is coated with a poison that causes intense pain in the one nicked with it and can only be removed by Assassin taking the pain upon him willingly.


Jadd-al-ghul(Hand of the Demon): The name of the clawed gauntlet. Has the ability to penetrate magical defense and disrupt mana-constructs in particular. Capable of piercing class C-defenses and siphons the mana to be used as extra energy for Assassin.


Dark: The throwing knives of the Hassassins. Matte black, unreflective. Unlimited supply.



Profile: In a particularly brutal Grail War loop, Assassin was consumed by the curse of a corrupted Grail Chalice. All the curses of mankind and not even the memory of the woman he still loved and was trying to get back was enough to help him then. The end result, is Assassin Alter. An immensely bitter, fallen hero who has given up any hope of going home or even wanting such. He resents his existence and most of all, his memories of happier times and his current goal is Oblivion. Not simply death, that would just reboot him back into the Grail Wars. But rather, to never exist at all.




Mine is the Black Hand


Strife is my path and Perdition my life.


Glimpsing Heaven, but never reaching it. In the midst of Hell, but never leaving.


Bearing the weight of the world’s sins. Trapped in chains of my forging.


My fate is sealed. My hands thus rise, and so I grasp the lamp.


Come forth, Cave of Wonders!






Edited 5:16am, May 21, 2015 by The Narrator, author.
 
The Narrator
11:17am, May 20, 2015
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My will shall create thy body. And thy sword shalt shape my destiny! Abiding by the summons of the Holy Grail, if thou dost accede to this will and reason, answer me!


I hereby swear to be the Avenging Hand. The Specter that plagues the Wicked in the eternal realm!


Lady of the Third Magic, Sorceress of the Fairy Realm! You who disdain all purity shall be my ally, you and I! Come forth, Bane of the Western Skies!


-Stanza to summon Servant Caster.





NAME: Elphaba Thropp



CLASS : Caster



ORIGIN: Wizard of Oz. Wicked Universe. Nasuverse.



ALIGNMENT: Chaotic Good



STRENGTH: D



ENDURANCE: C



AGILITY: D(B on her broom)



MAGICAL ENERGY: A+



LUCK: C



NOBLE PHANTASM: NA



Skills



Territory Creation: A Rank. The skill to build a special terrain that is advantageous to oneself as a magus. For Servant Caster, it manifests into her "Western Fortress." All her base abilities gain two shifts upward while within. She also has access to one hundred Winkie Soldiers who regenerate upon death and attack in numbers.



Item Construction: C Rank. The skill to manufacture magical items. This skill was lost in exchange for her Summoning Ability.



Magic Resistance: A Rank. This grants protection against magical effects. Differently from the Resistance effect that merely rejects prana, this ability cancels the spells altogether. A throwback to her fairyland heritage.



Riding Skill: B Rank. Most vehicles can be handled with above average skill. However, cannot ride the likes of Phantasm Races such as Monstrous Beasts.



Noble Phantasm's



Mark of the Western Bane: The quintessential black hat of the classic witch, this particular one in association with Elphaba and her legend manifests in her ability to summon creatures to fight by her side. Wolves, Bees, Crows and the Winged Monkeys. Using her allies, she conquered the land of the Winkies. The hat is able to constantly revive the summoned beasts, though after the extermination of each, requires a weeks time for each to do so.



Clairvoyance: C+. This skill connotes superior visual perception and dynamic occipital capture, such as to supplement the long-range aiming of projectile weapons. At higher ranks, it is possible that the bearers of this skill have acquired such abilities as precognition ("future vision") and other forms of perception beyond standard eyesight (X-ray vision and so forth). For Elphaba, this manifests in her glass eye, which she used to scour her lands and detect any intruders within.



The Wicked Witches Broom: Doubling as both her focus for spells as well as her mode of transportation.




Profile: Elphaba Thropp was born in Rush Margins, a rural area of Munchkinland in the Land of Oz. Unlike any other Ozian, she was mysteriously born with florescent bright green skin. In addition to the green skin, she has a strange scientifically inexplicable allergy towards H20, which causes it to painfully burn her to the bone like acid.



Elphaba demonstrates a natural talent in the field of sorcery early in life, and is selected by Madame Morrible to be tutored personally. She progresses quickly, and is eventually called before the Wizard of Oz himself, with a view to becoming his "magic Grand Vizier". However, when she learns that the Wizard is in fact a powerless fraud, Elphaba steals the Grimmerie from him and sets herself up as a rebel. In retaliation, the Wizard has Madame Morrible spread the rumor that Elphaba is a "Wicked Witch", to turn the public against her. She becomes the subject of national hatred thereafter, and her attempts to convince the people as to the Wizard's corrupt rule are regarded as slander. As more and more of her friends turn against her, Elphaba gradually comes to accept her reputation as a villain, and the supposed death of Fiyero is what finally causes her to embrace it completely.





Edited 5:16am, May 21, 2015 by The Narrator, author.

 
The Narrator
4:47am, May 28, 2015
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Thy body, borne of my will. And thy sword shalt forge my fate! Abiding by the summons of the Holy Grail, if thou dost heed the call of this will and reason, answer me!


I swear before thee: I shalt be the Sword of the Spirit. The Angel of the Lord that soothes the meek at heart!


Cloaked in that joyous light, thou who art one with them. Though we walk through the valley of the shadow of death I shalt fear no evil with you by my side! Come forth, O King of Faith!


-Stanza to summon Servant Saber.





NAME: Charlemagne; Charles the Great



CLASS : Saber



ORIGIN: Holy Roman Empire. Song of Roland. Grimm Fairy Tales.



ALIGNMENT: Lawful Good



STRENGTH: A



ENDURANCE: B



AGILITY: C



MAGICAL ENERGY: A



LUCK: F



NOBLE PHANTASM: NA



Skills


Smiting Burst: A+ Rank. The ability to gather holy energy into one’s weapon and body. By withholding the energy within one’s attack and defense slowly increase, building up a glow, and by releasing the magical energy instanteously, it increases one’s ability.


Charisma: Rank B

Natural ability to command an army. Charisma is a rare talent, and B-rank is enough to lead a country.

Ally Saturation: Rank B. The ability to saturate allies in a holy aura to increase their abilities and grant passive healing benefits.


Magic Resistance: Rank B. Cancels any magic below B-rank. In practice, no magic-user today can hurt Saber.


Noble Phantasm's


The Twelve Peers: A Reality Marble that hosts the court of twelve Paladins that served Charlemagne in life. As the source for all legends on and around paldins, they are immensely powerful, especially his nephew, Roland, who is a heroic spirit in his own right. Charlemagne can call them out into the real world one at a time or drag the real world into his Reality Marble so any foes face off against the thirteen of them.


The Crown of Charlemagne: The crown given to Charlemagne during his coronation by Pope Leo III to proclaim that he is the true inheritor of the Roman empire. The crown holds an inherent glory, one that stuns and nullifies foes and strengthen the morale of allies. For as long as Charlemagne dons the crown, foes receive a negative two and allies receive a plus two to all their rolls. The positive effect applies to Charlemagne as well.


Joyeuse(The Joyous Blade): A sword of colorful light that is said to shift thirty times a day. A sword made out of the very metal of divinity. Joyeuse was forged to contain the Lance of Longinus (the spear that stabbed into Christ’s side on the cross) in the pommel and was smithed out of the same materials as Durnedal and Curtana. It is a holy sword that which transforms the owner’s prana into “light”, increasing its momentum due to convergence and acceleration, and enabales the use of magecraft nearing divine levels. .



Profile: Charlemagne. The defender of the Franks and Christiandom. After the Islamic conquest of the Iberian Peninsula, Charlemagne devoted his efforts in the Reconquista, or the reconquest of the peninsula, furthermore he expanded his empire to the east and north as well, converting the defeated peoples to Christianity. For his great deeds as emperor, he has been removed from the cycle of reincarnation and brought forth to the Throne of Heroes as the King of Faith.






The Throne of Faith.

I am the wielder of the Sword of the Spirit


Unto glory is my path and as a defender with the Shield of Faith is my fate.


He open His arms to the weary. In the midst of His graces, you stand by my side.


Though the waves of trial surround us. Though the shadow of the valley of death hovers above.


I fear not. I pray to accept the crown, its burden can be borne for you are there.


Come forth, my Twelve Peers!





Edited 8:41pm, May 28, 2015 by The Narrator, author.
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