Anne Blue
19
Beastman/Girl
Female

Skills:
Pickpocket
Feign Innocence; Its easier to lie through your teeth and get away with things when you've got a cute face and big, sweet eyes.
Stealth/Sneak; She can sneak up on, past, or around someone often before they even bat an eye.

Abilities:
Sneaky Snare- Has trained herself in the art of traps, and can set any number of them up in a matter of seconds, typically used for a hasty retreat. Also has several set up around her hideout, and good luck finding them to the poor fool who decides to try and make a go at her treasures. (Trip Wire, Explosives, Cartridge Trap, etc.)
Short Flight- From equipment piece: Simple Green Aldite Charm

Personality: As full of herself as she might seem, little Blue is actually very weary of people and quite skittish. The boastful attitude she gives off is mostly just an act, but as a reprocussion from this, and her line of work, she hasn't had very much luck in the friend department for quite a while. Sometimes she finds herself quite lonely, but you'll never catch her complaining, and caring for people just isn't much her style anymore. The one thing she loves is how good she is at what she does, and the thrill of the hunt to find the next pricey goody to bring in the moola.
History: Blue doesn't remember much where she came from before she was scooped up as a young teen by a man (more or less,) that promised to take care of her, as well as other things- and for a while she stuck around. A young girl's heart is a fickle thing, however, and rather than stay put and do as she was told (as was the nature of their relationship,) she ran around town and made trouble between herself and the man-creature she now refers to as "B." One day she returned home to discover that B had packed his things and disappeared. To this day, it perplexes her, and she's never been able to find him.
From then on, having little to nothing to her name, she had to learn to watch after herself and quickly took up stealing. What she didn't know is that she was a natural born thief, and after only a time or two, she quickly became addicted to the thrill of it. What was a hunt for food and a little comfort needed for survival turned into a joy ride that she refuses to get off of.
Equipment:
Masterwork Wooden Quarterstaff: Blue always takes this weapon along with her. She rarely uses it, however, as she's usually never around a situation long enough to need to use it.
Fullset Padded Leather
Simple Green Aldite Charm: Worn on a secure chain around her neck, called on/manifested it contains energy that enables Blue to take to the sky for two posts. Especially useful when making escapes.